![]() The development of System Shock was a long and challenging process that took almost three years to complete, but when it finally released the title overtime became a landmark game in the history of first-person horror shooters and is considered an ultimate classic of the genre. The team was led by Warren Spector, who had previously worked on games such as Wing Commander and Ultima Underworld. Stumble across an audio log describing the precise solution to stopping SHODAN’s plan and learn you’ve already completed most of it by interacting with every object you’ve seen across the station - unless you flipped the wrong switch in the wrong order, in which case congratulations, Earth is doomed.Original System Shock was developed by Looking Glass Studios, a game development company that was known for its innovative and experimental approach to game design.Realize you require an item from a different level and repeat all the previous steps there. ![]() Look around for giant screens with numbers, and for god’s sake, write them down - you’re going to need them.Loosen SHODAN’s hold on the level by shooting security cameras, flipping switches, activating resurrection stations, solving high-tech Pipe Dream puzzles, and jacking into cyberspace arenas that work like an even trippier variant of Descent.Wander around whichever level of Citadel Station you happen to be on, fighting an ever-proliferating crew of mutants and cyborgs, plus some robots that will make you rue the invention of the printed circuit board while watching the game’s map fill in and taking note of its many locked doors.Hear about some flamboyantly omnicidal plan of SHODAN’s, often from SHODAN herself, who loves taunting you as much as she hates humans.
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